Jack writes about RPG’s at:
rottenpulp.blogspot.comNext week I might fight a bear. You would not want to miss that.
Category Archives: The Machination
The Man has me in his iron grasp
Dear fellow Machinators, Don’t panic; if you’re the one guy who reads these then you mustn’t fear, for I am not going to be leaving this humble end of the internet any time soon for its murky depth or reality… … Continue reading
Posted in The Machination
Tagged Development, Entertainment, Forum, Game Design, Game development, Games, Gaming, Hiatus, Independent, The Machination
8 Comments
The Moon is a Harsh Mistress
Well, no, the moon has little relevance to this news but I think Time would be more appropriate. So the other day me and my chummy chum designer friend were discussing the future of our production schedule and we came … Continue reading
Posted in Game Design, The industry in general, The Machination
Tagged Entertainment, Flash, Forum, Game Design, Games, Gaming, Silhouette, The Machination
Leave a comment
I'm torn
It seems like I’ve recently received a glut of responses from a post i made on the Australian Gamer forums as towards the hypothetical steps in order to rise for the murky depths of parroted education towards the shining golden … Continue reading
Posted in Game Design, Games, The industry in general, The Machination
17 Comments
Let Run Resume
Ok, so we’ve been granted some reprieve from the cruel wishes of the Australian education system which means that we can FINALLY WORK ON GAMES. ARE YOU AS EXCITED AS I AM?! Well to be honest we’ve found other distractions, … Continue reading
Posted in Game Design, The Machination
Tagged Entertainment, Flash, Game Design, Games, Games industry, Gaming, Run, The Machination
64 Comments
Silhouette is on hiatus
Hello loyal followers from the Behmoth Forum, as you may have established, Silhouette’s development is on hiatus, also i use way too many commas. The main reason for this is a) we’ve been inundated with school work and can’t spare … Continue reading
Posted in Game Design, Games, The Machination, Uncategorized
Tagged Development, Forum, Gaming, Hiatus, Run, Silhouette, The Behemoth, The Machination
Leave a comment
Emergent Gameplay: the future of online gaming societies
Suspension of disbelief is an important thing, it allows you (or rather involuntarily forces you) to see and feel past the fourth wall of the monitor and become immersed in the world beyond, this is a very important aspect as … Continue reading
Posted in Game Design, Games, The Machination, Uncategorized
Tagged Design, Development, Emergent gameplay, Games, Gaming, MMORPG, Online, Player, Suspension of disbelief, The Machination
15 Comments