Jack writes about RPG’s at:
rottenpulp.blogspot.comNext week I might fight a bear. You would not want to miss that.
Tag Archives: Bioshock
You are not welcome here
A house sits plump and in decay on the edge of town; empty, save for the aura is casts over anyone who glimpses its weathered facade and black, empty windows. What is simply an abandoned structure, cast away from the … Continue reading
Posted in Game Design, Games
Tagged Alienation, Bioshock, Cryostasis, Horror, Invitation, Miles Newton, The Machination, Tom Jubert, Worlds
12 Comments
The Ultimatum
Last week I blithely wrote about moral scenarios in games until archfiend Veret promptly SHUT. ME. DOWN. And he was right, you know. I was arguing that moral choice is always too game-y because they never really get you to … Continue reading
Posted in Game Design, Ramblings
Tagged Bioshock, Half Life 2, Intelligent Games, Mass Effect, Miles Newton, Mod, Moral Choice, The Machination, Veret
4 Comments
Teaching you how to play
Throwing praise at Valve is a bit like pissing in an ocean. You’re going to be surrounded by people who can piss much harder than you and who have been doing it for much longer, but ultimately, you’re going to … Continue reading
Posted in Game Design
Tagged Bioshock, Game Design, Game development, Miles Newton, Teaching you how to play, The Machination, Tutorial, Valve
11 Comments
Black and White – the evolution of the moral choice in games
Help the little old blind lady and her 17 ginger tabbies across the road, or blow up the kitten orphanage? Maybe I’m meddling with old lady hyperbole here, but when you examine the common trends moral choices within game plots, … Continue reading
Posted in Games, Ramblings
Tagged Bioshock, Company, Design, Entertainment, Fallout 3, First Person Shooter, Game Design, Game development, Gamers, Games, Games industry, Gaming, Moral Choice, Narrative, Story, The Machination
5 Comments
Somewhere…Beyond The Sea
Well the news only reached me, vicariously, through a post on a forum I frequent that directed me to a link on Kotaku stating that Bioshock 2’s launch has been thrown to the wind, and the title to the much … Continue reading
Posted in Game Design, Games, Ramblings, The industry in general
Tagged 2K, Bioshock, Bioshock 2, Company, Entertainment, Game Design, Game development, Games, Gaming, Kotaku, Release, Release Date, The Machination
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