Jack writes about RPG’s at:
rottenpulp.blogspot.comNext week I might fight a bear. You would not want to miss that.
Tag Archives: Level Design
Scenic World
The very idea of something being made just for us is more than enough to send the ego sprawled so deep within its leather-bound chair that it would take the force of a thousand suns to do as much as … Continue reading
Posted in Game Design
Tagged Fallout 3, Game Design, Level Design, Mass Effect, Mass Effect 2, Shadow of the Colossus, Worlds
9 Comments
In Retro Retrospect of Borderlands, Some kind of half arsed journal
I know it might sound as if I’ve beaten this horse as much as I have stalker here, but I think I’d like to add a few comments with a severely less hype-minded approach here. At the moment, I’m around … Continue reading
Posted in Game Design, Games, Ramblings
Tagged AI, Borderlands, Co-op, Company, Design, Development, Difficulty, Entertainment, First Person Shooter, Game Design, Game development, Gameplay, Gamers, Games, Games industry, Gaming, Hype, Immersion, Industry, Level Design, Multiplayer, The Machination
6 Comments