Author Archives: Jack McNamee

About Jack McNamee

In the third year of a game design course in Queensland, Australia. Thinking a whole lot about games. Scrabbling desperately against the oncoming future.

How are you?

God, how are you? How have you been? It’s been so long I’d almost forgotten your face. I’m fine, myself. You know. I’ve just been thinking about games, just like always. On my desktop, there’s a single .txt file called … Continue reading

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The Australian Dollar is now above the US

As of today, 1 Australian dollar = 1.0144 U.S. dollars. So, any chance everyone could stop charging us over twice as much for games now? …No? P-Pretty please?

Posted in Uncategorized | 5 Comments

Smut ain’t so bad

A Dating Sim, for those of you who never typed “Boobs” into google, is a game where you laboriously complete a series of simple tasks over and over again in order to impress one of a small selection of virtual … Continue reading

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A bit of a think about Interaction, Themes, and Bioshock.

In my last post, so many aeons ago, I had a bit of a whine about how little genuine human interaction we see in games. I made that post because I was honestly frustrated with the how limited the vocabulary … Continue reading

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The Need For Connection

I want to hug her, but there’s a shotgun in the way.

Posted in Analogy Hour, Ramblings | Tagged , , , | 28 Comments

IMMERSION: Dissolving the screen.

Immersion, immersion, immersion. Ever since Half Life it’s been one of the biggest buzzwords the industry can muster- bigger than even “User Created Content”, or “Casual Audience”. It’s what all the kids were raving about, back in the day, and … Continue reading

Posted in Games, Ramblings | 13 Comments

NPC’s I have loved: Miguel.

Today’s the start of a brand new feature: NPC’s I HAVE LOVED, featuring those loveable oafs that are too often thrust out of the limelight. Today, in honour of Deus Ex week, I’m beginning with an NPC very close to … Continue reading

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Analogy Hour: Why I like Stealth Games.

I like stealth games for one reason: Controlled excitement. The key word: Controlled. Sure, we all love the moment in any good action game when the killblitz kicks into megadrive and your flaming car engine rockets off the top of … Continue reading

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LITTLEBIGPLANET 2 ANNOUNCED.

LittleBigPlanet 2 has been announced, and the internet is already crackling with anticipation. Here’s some details bound to tickle your UCC bone. Continue reading

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ROGER EBERT ATTACKS! INTERNET IN FLAMES!

Yes, Roger Ebert recently decided to restate his previous argument: that games are not, and can never be, art. And yes, the internet promptly rose like a fire-filled tsunami against this tiny agressor. And yes, I’ll be surprised if the … Continue reading

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