Jack writes about RPG’s at:
rottenpulp.blogspot.comNext week I might fight a bear. You would not want to miss that.
Category Archives: Game Design
Is the games industry recession proof?
An economic recession is one of those occurences that strikes a great deal of confusion and discomfort into the minds of business owers, and employees alike. And while Australia isn’t in an official recession, there has been some pretty hefty … Continue reading
Game Development Software
When you feel as if you ideas and passion for the game industry have roiled away for long enough, and you feel compelled to spill your creativity out into the digital world, your going to need a platform onto which … Continue reading
Posted in Game Design, Uncategorized
Tagged 3DS max, Actionscript, Animation, C++, Coding, Flash, Game Design, Game development, Games, Maya, Motionbuilder, Mudbox, Programming, Software, The Machination, Zbrush
2 Comments
Misconceptions about the Independent Games Industry
When the topic of the independent games industry is raised within your group of friends, assuming that a good percentage of them are gamers, theres a general sense of confusion thats bound to accommodate their lack better judgement. This confusion … Continue reading
Posted in Game Design, Games, The industry in general
Tagged Game development, Gamers, Gaming, Independent, Industry, Misconceptions, The Machination
2 Comments
Silhouette is on hiatus
Hello loyal followers from the Behmoth Forum, as you may have established, Silhouette’s development is on hiatus, also i use way too many commas. The main reason for this is a) we’ve been inundated with school work and can’t spare … Continue reading
Posted in Game Design, Games, The Machination, Uncategorized
Tagged Development, Forum, Gaming, Hiatus, Run, Silhouette, The Behemoth, The Machination
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Emergent Gameplay: the future of online gaming societies
Suspension of disbelief is an important thing, it allows you (or rather involuntarily forces you) to see and feel past the fourth wall of the monitor and become immersed in the world beyond, this is a very important aspect as … Continue reading
Posted in Game Design, Games, The Machination, Uncategorized
Tagged Design, Development, Emergent gameplay, Games, Gaming, MMORPG, Online, Player, Suspension of disbelief, The Machination
15 Comments
Game Design- the beginning of my career
Game Design is one of those illusive topics that’s not always perceived as a socially acceptable thing among older audiences. This may be because they consider games as a purely childish entertainment media, although this is probably due to the … Continue reading
Posted in Game Design, Games, Uncategorized
Tagged Company, Creative, Development, Entertainment, Epic Shadow, Game Design, Games, Gaming, Industry, The Machination
5 Comments


