Jack writes about RPG’s at:
rottenpulp.blogspot.comNext week I might fight a bear. You would not want to miss that.
Category Archives: Games
Stride Forth Into The Unknown
Whilst travelling down to Brisbane and simultaneously listening to Dark Side of the Moon, I started thinking about what i valued in games, and apart from story I discovered that i really enjoy quality exploration. This might seem like a … Continue reading
Posted in Game Design, Games
Tagged Creative, Development, Entertainment, Exploration, Game Design, Game development, Gamers, Games, Games industry, Gaming, Suspension of disbelief, The Machination
9 Comments
Somewhere…Beyond The Sea
Well the news only reached me, vicariously, through a post on a forum I frequent that directed me to a link on Kotaku stating that Bioshock 2’s launch has been thrown to the wind, and the title to the much … Continue reading
Posted in Game Design, Games, Ramblings, The industry in general
Tagged 2K, Bioshock, Bioshock 2, Company, Entertainment, Game Design, Game development, Games, Gaming, Kotaku, Release, Release Date, The Machination
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I'm torn
It seems like I’ve recently received a glut of responses from a post i made on the Australian Gamer forums as towards the hypothetical steps in order to rise for the murky depths of parroted education towards the shining golden … Continue reading
Posted in Game Design, Games, The industry in general, The Machination
17 Comments
LittleBigPlanet
On a slight digression from out hectic production schedule, we’ve taken some time off to mess around with LittleBigPlanet’s level creation tools, and man, those chaps at Media Molecule really cracked onto something. Some people have complained that the utility … Continue reading
Posted in Games
Tagged Entertainment, Games, Gaming, LittleBigPlanet, Media Molecule
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Razer Deathadder review
For at least 2 two years i had been making use of the very ergonomic Logitech MX Revolution. This mouse at the time appeared unparalleled in comfort, performance and macro programmability, but i noticed one thing, that i seemed especially … Continue reading
Posted in Games, Uncategorized
Tagged Deathadder, FPS, Game First person shooter, Gaming, Mouse, Razer, Razer Deathadder, Review, The Machination
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Misconceptions about the Independent Games Industry
When the topic of the independent games industry is raised within your group of friends, assuming that a good percentage of them are gamers, theres a general sense of confusion thats bound to accommodate their lack better judgement. This confusion … Continue reading
Posted in Game Design, Games, The industry in general
Tagged Game development, Gamers, Gaming, Independent, Industry, Misconceptions, The Machination
2 Comments
Silhouette is on hiatus
Hello loyal followers from the Behmoth Forum, as you may have established, Silhouette’s development is on hiatus, also i use way too many commas. The main reason for this is a) we’ve been inundated with school work and can’t spare … Continue reading
Posted in Game Design, Games, The Machination, Uncategorized
Tagged Development, Forum, Gaming, Hiatus, Run, Silhouette, The Behemoth, The Machination
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Emergent Gameplay: the future of online gaming societies
Suspension of disbelief is an important thing, it allows you (or rather involuntarily forces you) to see and feel past the fourth wall of the monitor and become immersed in the world beyond, this is a very important aspect as … Continue reading
Posted in Game Design, Games, The Machination, Uncategorized
Tagged Design, Development, Emergent gameplay, Games, Gaming, MMORPG, Online, Player, Suspension of disbelief, The Machination
15 Comments
Game Design- the beginning of my career
Game Design is one of those illusive topics that’s not always perceived as a socially acceptable thing among older audiences. This may be because they consider games as a purely childish entertainment media, although this is probably due to the … Continue reading
Posted in Game Design, Games, Uncategorized
Tagged Company, Creative, Development, Entertainment, Epic Shadow, Game Design, Games, Gaming, Industry, The Machination
5 Comments


