Jack writes about RPG’s at:
rottenpulp.blogspot.comNext week I might fight a bear. You would not want to miss that.
Tag Archives: Game Design
Why horror games just aren't scary anymore
Hush little baby, don’t say a word, And never mind that noise you heard, It’s just the beasts under your bed, in your closet, in your head. If there’s anything that annoys me with game design is when the writer … Continue reading
Posted in Game Design
Tagged Aristotle, Emotion, Entertainment, Exploration, Fear, Game Design, Game development, Games, Games industry, Gaming, Horror, Resident Evil 4, Scary, Stalker, The Machination
4 Comments
Black and White – the evolution of the moral choice in games
Help the little old blind lady and her 17 ginger tabbies across the road, or blow up the kitten orphanage? Maybe I’m meddling with old lady hyperbole here, but when you examine the common trends moral choices within game plots, … Continue reading
Posted in Games, Ramblings
Tagged Bioshock, Company, Design, Entertainment, Fallout 3, First Person Shooter, Game Design, Game development, Gamers, Games, Games industry, Gaming, Moral Choice, Narrative, Story, The Machination
5 Comments
Delusions of Grandeur
It is far too easy to look back upon past generations of games and game consoles with a patronising eye simply because they don’t possess the mind blazing, face melting processing power associated with nearly every current generation gaming console … Continue reading
Posted in Games, Ramblings
Tagged Company, Entertainment, Expectations, Game Design, Game development, Gamers, Games, Gaming, Gears of War, Halo, Halo 3, Independent, The Machination
9 Comments
The Man has me in his iron grasp
Dear fellow Machinators, Don’t panic; if you’re the one guy who reads these then you mustn’t fear, for I am not going to be leaving this humble end of the internet any time soon for its murky depth or reality… … Continue reading
Posted in The Machination
Tagged Development, Entertainment, Forum, Game Design, Game development, Games, Gaming, Hiatus, Independent, The Machination
8 Comments
They're not gimmicks, they're experiments
As a gamer and prospective game designer there are many observations I make when looking at trends in the industry. These trends come in many forms which can vary from simply what the gamers are demanding to what the industry … Continue reading
Stride Forth Into The Unknown
Whilst travelling down to Brisbane and simultaneously listening to Dark Side of the Moon, I started thinking about what i valued in games, and apart from story I discovered that i really enjoy quality exploration. This might seem like a … Continue reading
Posted in Game Design, Games
Tagged Creative, Development, Entertainment, Exploration, Game Design, Game development, Gamers, Games, Games industry, Gaming, Suspension of disbelief, The Machination
9 Comments
Somewhere…Beyond The Sea
Well the news only reached me, vicariously, through a post on a forum I frequent that directed me to a link on Kotaku stating that Bioshock 2’s launch has been thrown to the wind, and the title to the much … Continue reading
Posted in Game Design, Games, Ramblings, The industry in general
Tagged 2K, Bioshock, Bioshock 2, Company, Entertainment, Game Design, Game development, Games, Gaming, Kotaku, Release, Release Date, The Machination
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The Moon is a Harsh Mistress
Well, no, the moon has little relevance to this news but I think Time would be more appropriate. So the other day me and my chummy chum designer friend were discussing the future of our production schedule and we came … Continue reading
Posted in Game Design, The industry in general, The Machination
Tagged Entertainment, Flash, Forum, Game Design, Games, Gaming, Silhouette, The Machination
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Let Run Resume
Ok, so we’ve been granted some reprieve from the cruel wishes of the Australian education system which means that we can FINALLY WORK ON GAMES. ARE YOU AS EXCITED AS I AM?! Well to be honest we’ve found other distractions, … Continue reading
Posted in Game Design, The Machination
Tagged Entertainment, Flash, Game Design, Games, Games industry, Gaming, Run, The Machination
74 Comments


