Jack writes about RPG’s at:
rottenpulp.blogspot.comNext week I might fight a bear. You would not want to miss that.
Tag Archives: Gaming
The Moon is a Harsh Mistress
Well, no, the moon has little relevance to this news but I think Time would be more appropriate. So the other day me and my chummy chum designer friend were discussing the future of our production schedule and we came … Continue reading
Posted in Game Design, The industry in general, The Machination
Tagged Entertainment, Flash, Forum, Game Design, Games, Gaming, Silhouette, The Machination
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LittleBigPlanet
On a slight digression from out hectic production schedule, we’ve taken some time off to mess around with LittleBigPlanet’s level creation tools, and man, those chaps at Media Molecule really cracked onto something. Some people have complained that the utility … Continue reading
Posted in Games
Tagged Entertainment, Games, Gaming, LittleBigPlanet, Media Molecule
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Let Run Resume
Ok, so we’ve been granted some reprieve from the cruel wishes of the Australian education system which means that we can FINALLY WORK ON GAMES. ARE YOU AS EXCITED AS I AM?! Well to be honest we’ve found other distractions, … Continue reading
Posted in Game Design, The Machination
Tagged Entertainment, Flash, Game Design, Games, Games industry, Gaming, Run, The Machination
74 Comments
Razer Deathadder review
For at least 2 two years i had been making use of the very ergonomic Logitech MX Revolution. This mouse at the time appeared unparalleled in comfort, performance and macro programmability, but i noticed one thing, that i seemed especially … Continue reading
Posted in Games, Uncategorized
Tagged Deathadder, FPS, Game First person shooter, Gaming, Mouse, Razer, Razer Deathadder, Review, The Machination
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Misconceptions about the Independent Games Industry
When the topic of the independent games industry is raised within your group of friends, assuming that a good percentage of them are gamers, theres a general sense of confusion thats bound to accommodate their lack better judgement. This confusion … Continue reading
Posted in Game Design, Games, The industry in general
Tagged Game development, Gamers, Gaming, Independent, Industry, Misconceptions, The Machination
2 Comments
Silhouette is on hiatus
Hello loyal followers from the Behmoth Forum, as you may have established, Silhouette’s development is on hiatus, also i use way too many commas. The main reason for this is a) we’ve been inundated with school work and can’t spare … Continue reading
Posted in Game Design, Games, The Machination, Uncategorized
Tagged Development, Forum, Gaming, Hiatus, Run, Silhouette, The Behemoth, The Machination
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Emergent Gameplay: the future of online gaming societies
Suspension of disbelief is an important thing, it allows you (or rather involuntarily forces you) to see and feel past the fourth wall of the monitor and become immersed in the world beyond, this is a very important aspect as … Continue reading
Posted in Game Design, Games, The Machination, Uncategorized
Tagged Design, Development, Emergent gameplay, Games, Gaming, MMORPG, Online, Player, Suspension of disbelief, The Machination
15 Comments
Game Design- the beginning of my career
Game Design is one of those illusive topics that’s not always perceived as a socially acceptable thing among older audiences. This may be because they consider games as a purely childish entertainment media, although this is probably due to the … Continue reading
Posted in Game Design, Games, Uncategorized
Tagged Company, Creative, Development, Entertainment, Epic Shadow, Game Design, Games, Gaming, Industry, The Machination
5 Comments


