Tag Archives: The Machination

Game Development Software

When you feel as if you ideas and passion for the game industry have roiled away for long enough, and you feel compelled to spill your creativity out into the digital world, your going to need a platform onto which … Continue reading

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Razer Deathadder review

For at least 2 two years i had been making use of the very ergonomic Logitech MX Revolution. This mouse at the time appeared unparalleled in comfort, performance and macro programmability, but i noticed one thing, that i seemed especially … Continue reading

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Misconceptions about the Independent Games Industry

When the topic of the independent games industry is raised within your group of friends, assuming that a good percentage of them are gamers, theres a general sense of confusion thats bound to accommodate their lack better judgement. This confusion … Continue reading

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Silhouette is on hiatus

Hello loyal followers from the Behmoth Forum, as you may have established, Silhouette’s development is on hiatus, also i use way too many commas. The main reason for this is a) we’ve been inundated with school work and can’t spare … Continue reading

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Emergent Gameplay: the future of online gaming societies

Suspension of disbelief is an important thing, it allows you (or rather involuntarily forces you) to see and feel past the fourth wall of the monitor and become immersed in the world beyond, this is a very important aspect as … Continue reading

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Game Design- the beginning of my career

Game Design is one of those illusive topics that’s not always perceived as a socially acceptable thing among older audiences. This may be because they consider games as a purely childish entertainment media, although this is probably due to the … Continue reading

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