Jack writes about RPG’s at:
rottenpulp.blogspot.comNext week I might fight a bear. You would not want to miss that.
Author Archives: Jack McNamee
Pulp World Lives!
I have completed Pulp World – my ridiculous globe-spanning Call of Cthulhu sandbox based on heroic pulpy adventures in a world where the monsters have won. Not only that, but I’ve uploaded it in its entirety here, for your edification. … Continue reading
Gamification in Tales from the Thousand and One Nights
Here’s a story. Once, many games were made out of wheels within wheels, tasks within tasks. Their power came from constantly achieving these small, looping goals that fed into larger goals: Getting wood to get a pickaxe to get some … Continue reading
Update:
Everything is Jake! is coming along. It’s due this friday, so I’ll definitely post it then – although god knows if it’ll be any good. Edit: Ok, have some more.
What Fisher Diver gets right
Fisher Diver is a neat little game about diving into the sea to kill monsters. Here’s the clever part: All good games show your progress clearly. In some games you travel to the left, and that feels right. In some … Continue reading
Posted in More games should do these things
7 Comments
Would you like a random Orient Express Murder Mystery table?
Well, here’s one anyway. Roll up identities, secret identities and goals for about 6 passengers, then put them in a list and give each a relationship with the passenger below them. Finally, roll to see which one is killed 1D4 … Continue reading
Posted in Uncategorized
7 Comments
No, listen, I can totally do this
4 days into the Cthulhu sandbox expedition. Morale and Cheetos are running low. I’ve hit a second snag; Call of Cthulhu’s level up system. Specifically, there isn’t one. If you do particularly well at some skill in Call of Cthulhu, the … Continue reading
Turns out I’m insane
The more I research turning the entire globe into a sandbox, the more I realize that turning the entire globe into a sandbox is fucking nuts. Anyone who was considering it can have that testimony; Fucking Nuts. The world is … Continue reading
Posted in Dungeon Master Adventures
Tagged Call of Cthulhu, Insanity, Leapord-man kurtz, Pulp Fiction, Sandbox RPG, Tabletop RPG's
1 Comment
Everyone should be a Dungeon Master once
It’s the third session of a Call of Cthulu game, and the third time I’ve ever tried being a Dungeon Master. The party enters a tangled sewer complex. On the right, Doctor Marlene and famed actor “Kit” Kerrington; on the … Continue reading
What Spelunky does right
You’re 2 levels down a cave that could kill you in an instant, and you see a shiny golden object in the middle of a clear area. You stop, wary: Item or Enemy? Fight or Flight? Your game-trained cortex ticks … Continue reading
Posted in More games should do these things
9 Comments
Videogames take everything literally
Sniper was born in the Australian outback. As he grew up, he made a living hunting animals. Nowadays he travels America in a battered camper van, and makes a living hunting men. He has long chats with his mum over … Continue reading
Posted in Game Design
6 Comments