Jack writes about RPG’s at:
rottenpulp.blogspot.comNext week I might fight a bear. You would not want to miss that.
Tag Archives: thief
Ode to the Witching Hour
It’s late, and everyone’s off the street except a few derelicts and weirdos like you. All is quiet. The moon looms low and massive over the landscape. That’s the Witching Hour. I’ve been in love with solitary night scenes ever … Continue reading
What Thief does right
Subverting the architecture. I’ll say it again: Subverting the architecture, motherfuckers. It’s the best thing you can do in games, and Thief is the best at it. Here’s what I’m talking about. Missions in Thief usually start near the front … Continue reading
Posted in More games should do these things
Tagged ROOFTOPS, subverting the architecture, thief
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