Tag Archives: Deus Ex

Ode to the Witching Hour

It’s late, and everyone’s off the street except a few derelicts and weirdos like you. All is quiet. The moon looms low and massive over the landscape. That’s the Witching Hour. I’ve been in love with solitary night scenes ever … Continue reading

Posted in Ramblings | Tagged , , , , , , , , , , , , , , | 14 Comments

NPC’s I have loved: Miguel.

Today’s the start of a brand new feature: NPC’s I HAVE LOVED, featuring those loveable oafs that are too often thrust out of the limelight. Today, in honour of Deus Ex week, I’m beginning with an NPC very close to … Continue reading

Posted in NPC's I have loved, Ramblings | Tagged , , , , , | 14 Comments

I apologize for the lack of updates…buuuut MODS

I’m planning two essays in the coming couple of weeks, one on Machinarium and the place of adventure games in today’s gaming community, and one “When the pixels hit the fan” about the direction of game design and hardware innovation … Continue reading

Posted in Games | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , | 49 Comments

They're not gimmicks, they're experiments

As a gamer and prospective game designer there are many observations I make when looking at trends in the industry. These trends come in many forms which can vary from simply what the gamers are demanding to what the industry … Continue reading

Posted in Game Design, Games, Ramblings, The industry in general | Tagged , , , , , , , , , , , , | 17 Comments