Author Archives: The Machination

Desu Desu Desu, or how I Learned to Stop Worrying and Love Yoshitaka Amano.

When the majority of brooding gamers are spending most of their time complaining that they “Can’t hold dem feels” and absurdly worship posters of their new waifu, you tend to forget there are more important things to devote the eye … Continue reading

Posted in Games | Tagged , | 8 Comments

Constellation

It’s late, I’ve got a cold, and it has been a long, liver-rending weekend, but regardless I feel as if I should impart a piece of wisdom into the wilds of the internet instead of writing nothing at all. Earlier … Continue reading

Posted in Game Design | Tagged , , , | 3 Comments

How often is often enough?

So I’ve been thinking. I’ve gotten to the stage where I can’t really spare the time to write more than one feature a week but I sort of feel as if my blog is going slack in between, so I … Continue reading

Posted in Ramblings | 14 Comments

Progress

Well, it has been a little over a year since we started this blog, and honestly, things have really started to take off. **SENTIMENT**. I’d like to thank the internet, and dinosaurs and WHAT I’M TRYING SO SAY IS *brushes … Continue reading

Posted in Ramblings | Tagged , | Leave a comment

Not all adventure games grow up to be pirates

I’m a horrible, horrible person. Almost five months ago I completed that dashing little indie adventure game Machinarium by Czech wizard and sometimes game designer Jakub Dvorsky and I, in my audacity, promised some kind of transcendental writeup about the … Continue reading

Posted in Games, Ramblings | Tagged , , , , | 8 Comments