Jack writes about RPG’s at:
rottenpulp.blogspot.comNext week I might fight a bear. You would not want to miss that.
Author Archives: The Machination
Desu Desu Desu, or how I Learned to Stop Worrying and Love Yoshitaka Amano.
When the majority of brooding gamers are spending most of their time complaining that they “Can’t hold dem feels” and absurdly worship posters of their new waifu, you tend to forget there are more important things to devote the eye … Continue reading
Constellation
It’s late, I’ve got a cold, and it has been a long, liver-rending weekend, but regardless I feel as if I should impart a piece of wisdom into the wilds of the internet instead of writing nothing at all. Earlier … Continue reading
How often is often enough?
So I’ve been thinking. I’ve gotten to the stage where I can’t really spare the time to write more than one feature a week but I sort of feel as if my blog is going slack in between, so I … Continue reading
Posted in Ramblings
14 Comments
Progress
Well, it has been a little over a year since we started this blog, and honestly, things have really started to take off. **SENTIMENT**. I’d like to thank the internet, and dinosaurs and WHAT I’M TRYING SO SAY IS *brushes … Continue reading
Not all adventure games grow up to be pirates
I’m a horrible, horrible person. Almost five months ago I completed that dashing little indie adventure game Machinarium by Czech wizard and sometimes game designer Jakub Dvorsky and I, in my audacity, promised some kind of transcendental writeup about the … Continue reading
Posted in Games, Ramblings
Tagged Adventure Games, Game Design, Game development, Miles Newton, The Machination
8 Comments