Tag Archives: Difficulty

Hard, for lack of a better word, is good.

No mortal is immune to the brief, blinding moment where our seemingly invincible character topples to its knees and all you want to do is see how well your computer can fly. A mighty bronze colossus that once gracefully strode … Continue reading

Posted in Game Design, Indignant paradigm shifts, Ramblings | Tagged , , , , | 18 Comments

In Retro Retrospect of Borderlands, Some kind of half arsed journal

I know it might sound as if I’ve beaten this horse as much as I have stalker here, but I think I’d like to add a few comments with a severely less hype-minded approach here. At the moment, I’m around … Continue reading

Posted in Game Design, Games, Ramblings | Tagged , , , , , , , , , , , , , , , , , , , , , | 6 Comments