Jack writes about RPG’s at:
rottenpulp.blogspot.comNext week I might fight a bear. You would not want to miss that.
Tag Archives: Gaming
When the Pixels Hit the Fan – What comes after graphics?
It’s an inevitability. Graphics have always been integral to the games industry because they allow the player to access the game in an inviting way, all the way up to the stage where they’ve become gratuitous eye candy. There is … Continue reading
Posted in Game Design, Ramblings
Tagged DS, Entertainment, Game Design, Game development, Games, Games industry, Gaming, Graphics, Innovation, Interactive, Natal, Nintendo, Pixar, Pixels, Playstation, PS3, Sony, The Machination, Wii, Xbox, Xbox 360
1 Comment
Borderlands, and the necessity of story?
I find myself stuck in this cycle of vacillating over whether or not to buy borderlands. The worst possible outcome is that I lose $50 on a game that holds my attention for as long as Super Smash Bros. Brawl … Continue reading
Posted in Game Design, Games, Ramblings
Tagged Art Direction, Borderlands, Cell Shaded, Company, Design, Development, Game, Game Design, Game development, Games, Gaming, Gearbox, Gearbox Software, Story, The Machination
7 Comments
I apologize for the lack of updates…buuuut MODS
I’m planning two essays in the coming couple of weeks, one on Machinarium and the place of adventure games in today’s gaming community, and one “When the pixels hit the fan” about the direction of game design and hardware innovation … Continue reading
Posted in Games
Tagged Company, Design, Deus Ex, Entertainment, Fallout 3, Fallout Overhaul Kit, First Person Shooter, FOOK, Game Design, Game development, Gameplay, Gamers, Games, Games industry, Gaming, Gaming Hardware, Hardware, Machinarium, Mod, Modder, Modders, Modding, Nameless Mod, Pixels, Stalker, STALKER Complete 2009, The Machination, The Nameless Mod
49 Comments
The Machination is now website-equipped
It’s been a long week slaving over a hot computer in the thick of the school term, but I’ve managed to find the time to do something I’ve intended to do for a long time, publish my own website. Obviously … Continue reading
News on Machinarium
I’ve just started playing a charming little adventure game called Machinarium by Czech developer Amanita Design , and I intend to write up a collaborative review on this when a friend of mine and myself can make time to complete … Continue reading
Posted in Games, News
Tagged Company, Creative, Design, Entertainment, Game Design, Game development, Games, Games industry, Gaming, Machinarium, Machinarium Preview, Machinarium Review, Review, The Machination
8 Comments
Star Guard Review
I recently found this exciting little action platformer called Star Guard, a game by independent developer Vacuum Flowers that drops the player into the centre
Modern Warfare 2 on the PC postponed
The release of modern Warfare 2 has been delayed for the PC, and as can be assumed this contentious issue has been met with much vitriol from the PC gaming crowd. Now from what I can see, one of three … Continue reading
Posted in Games, News
Tagged 2009, Activision, Design, Development, Entertainment, First Person Shooter, Gamers, Games, Games industry, Gaming, Infinity Ward, Modern Warfare 2, November, PC, Postponed, Release, Release Date, The Machination
7 Comments
The OFLC and other such Torch n' Pitchfork wavery
It has recently come to my attention, and the attention of Australia’s gamers that OFLC has imposed “refusal of classification” (a loosely veiled ban) upon Left 4 Dead 2, the highly anticipated sequel of the 2008 zombie shootemup. Now we’ve … Continue reading
Posted in Ramblings
Tagged Australia, Australian, Australian Office of Film and Literature Classification, Ban, Classification, Entertainment, Game Design, Game development, Gamer, Games, Games industry, Gaming, Left 4 Dead, Left 4 Dead 2, OFLC, Piracy, R18+, Refused Classification, The Machination, Theft
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Why horror games just aren't scary anymore
Hush little baby, don’t say a word, And never mind that noise you heard, It’s just the beasts under your bed, in your closet, in your head. If there’s anything that annoys me with game design is when the writer … Continue reading
Posted in Game Design
Tagged Aristotle, Emotion, Entertainment, Exploration, Fear, Game Design, Game development, Games, Games industry, Gaming, Horror, Resident Evil 4, Scary, Stalker, The Machination
4 Comments