Jack writes about RPG’s at:
rottenpulp.blogspot.comNext week I might fight a bear. You would not want to miss that.
Tag Archives: Mod
A topical update
…To distract from the current lack of topical updates. As shall be detailed in the next installment of me getting around to writing an article, I have been working on a mod. You can follow it here The Machination’s ModDB-type-thing … Continue reading
The Ultimatum
Last week I blithely wrote about moral scenarios in games until archfiend Veret promptly SHUT. ME. DOWN. And he was right, you know. I was arguing that moral choice is always too game-y because they never really get you to … Continue reading
Posted in Game Design, Ramblings
Tagged Bioshock, Half Life 2, Intelligent Games, Mass Effect, Miles Newton, Mod, Moral Choice, The Machination, Veret
4 Comments
I apologize for the lack of updates…buuuut MODS
I’m planning two essays in the coming couple of weeks, one on Machinarium and the place of adventure games in today’s gaming community, and one “When the pixels hit the fan” about the direction of game design and hardware innovation … Continue reading
Posted in Games
Tagged Company, Design, Deus Ex, Entertainment, Fallout 3, Fallout Overhaul Kit, First Person Shooter, FOOK, Game Design, Game development, Gameplay, Gamers, Games, Games industry, Gaming, Gaming Hardware, Hardware, Machinarium, Mod, Modder, Modders, Modding, Nameless Mod, Pixels, Stalker, STALKER Complete 2009, The Machination, The Nameless Mod
49 Comments