Jack writes about RPG’s at:
rottenpulp.blogspot.comNext week I might fight a bear. You would not want to miss that.
Category Archives: Ramblings
When the Pixels Hit the Fan – What comes after graphics?
It’s an inevitability. Graphics have always been integral to the games industry because they allow the player to access the game in an inviting way, all the way up to the stage where they’ve become gratuitous eye candy. There is … Continue reading
Posted in Game Design, Ramblings
Tagged DS, Entertainment, Game Design, Game development, Games, Games industry, Gaming, Graphics, Innovation, Interactive, Natal, Nintendo, Pixar, Pixels, Playstation, PS3, Sony, The Machination, Wii, Xbox, Xbox 360
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Borderlands, and the necessity of story?
I find myself stuck in this cycle of vacillating over whether or not to buy borderlands. The worst possible outcome is that I lose $50 on a game that holds my attention for as long as Super Smash Bros. Brawl … Continue reading
Posted in Game Design, Games, Ramblings
Tagged Art Direction, Borderlands, Cell Shaded, Company, Design, Development, Game, Game Design, Game development, Games, Gaming, Gearbox, Gearbox Software, Story, The Machination
7 Comments
The OFLC and other such Torch n' Pitchfork wavery
It has recently come to my attention, and the attention of Australia’s gamers that OFLC has imposed “refusal of classification” (a loosely veiled ban) upon Left 4 Dead 2, the highly anticipated sequel of the 2008 zombie shootemup. Now we’ve … Continue reading
Posted in Ramblings
Tagged Australia, Australian, Australian Office of Film and Literature Classification, Ban, Classification, Entertainment, Game Design, Game development, Gamer, Games, Games industry, Gaming, Left 4 Dead, Left 4 Dead 2, OFLC, Piracy, R18+, Refused Classification, The Machination, Theft
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On hiatus
Alright, this is the deal. Although I’m brimming with ideas of things to write about, I’m going to have to put the blog on hold until around the 19th of September, exams you see. Until then, attempt to keep your … Continue reading
Black and White – the evolution of the moral choice in games
Help the little old blind lady and her 17 ginger tabbies across the road, or blow up the kitten orphanage? Maybe I’m meddling with old lady hyperbole here, but when you examine the common trends moral choices within game plots, … Continue reading
Posted in Games, Ramblings
Tagged Bioshock, Company, Design, Entertainment, Fallout 3, First Person Shooter, Game Design, Game development, Gamers, Games, Games industry, Gaming, Moral Choice, Narrative, Story, The Machination
5 Comments
Delusions of Grandeur
It is far too easy to look back upon past generations of games and game consoles with a patronising eye simply because they don’t possess the mind blazing, face melting processing power associated with nearly every current generation gaming console … Continue reading
Posted in Games, Ramblings
Tagged Company, Entertainment, Expectations, Game Design, Game development, Gamers, Games, Gaming, Gears of War, Halo, Halo 3, Independent, The Machination
9 Comments
They're not gimmicks, they're experiments
As a gamer and prospective game designer there are many observations I make when looking at trends in the industry. These trends come in many forms which can vary from simply what the gamers are demanding to what the industry … Continue reading
Somewhere…Beyond The Sea
Well the news only reached me, vicariously, through a post on a forum I frequent that directed me to a link on Kotaku stating that Bioshock 2’s launch has been thrown to the wind, and the title to the much … Continue reading
Posted in Game Design, Games, Ramblings, The industry in general
Tagged 2K, Bioshock, Bioshock 2, Company, Entertainment, Game Design, Game development, Games, Gaming, Kotaku, Release, Release Date, The Machination
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