Tag Archives: Entertainment

Delusions of Grandeur

It is far too easy to look back upon past generations of games and game consoles with a patronising eye simply because they don’t possess the mind blazing, face melting processing power associated with nearly every current generation gaming console … Continue reading

Posted in Games, Ramblings | Tagged , , , , , , , , , , , , | 9 Comments

Nostalgia by Bloggs

NOSTALGIA. I’ve had a gutful. Fallout 3’s the game that recently aroused my ire- although it’s not so much the game as the reaction to it. The whiny, unpleasable, fan-dumb reaction to it. Now, I’ve played a bit of the … Continue reading

Posted in Games, Ramblings | Tagged , , , , , , , , , , , , , , , , , | 1 Comment

The Man has me in his iron grasp

Dear fellow Machinators, Don’t panic; if you’re the one guy who reads these then you mustn’t fear, for I am not going to be leaving this humble end of the internet any time soon for its murky depth or reality… … Continue reading

Posted in The Machination | Tagged , , , , , , , , , | 8 Comments

They're not gimmicks, they're experiments

As a gamer and prospective game designer there are many observations I make when looking at trends in the industry. These trends come in many forms which can vary from simply what the gamers are demanding to what the industry … Continue reading

Posted in Game Design, Games, Ramblings, The industry in general | Tagged , , , , , , , , , , , , | 17 Comments

Stride Forth Into The Unknown

Whilst travelling down to Brisbane and simultaneously listening to Dark Side of the Moon, I started thinking about what i valued in games, and apart from story I discovered that i really enjoy quality exploration. This might seem like a … Continue reading

Posted in Game Design, Games | Tagged , , , , , , , , , , , | 9 Comments

Somewhere…Beyond The Sea

Well the news only reached me, vicariously, through a post on a forum I frequent that directed me to a link on Kotaku stating that Bioshock 2’s launch has been thrown to the wind, and the title to the much … Continue reading

Posted in Game Design, Games, Ramblings, The industry in general | Tagged , , , , , , , , , , , , | Leave a comment

The Moon is a Harsh Mistress

Well, no, the moon has little relevance to this news but I think Time would be more appropriate. So the other day me and my chummy chum designer friend were discussing the future of our production schedule and we came … Continue reading

Posted in Game Design, The industry in general, The Machination | Tagged , , , , , , , | Leave a comment

LittleBigPlanet

On a slight digression from out hectic production schedule, we’ve taken some time off to mess around with LittleBigPlanet’s level creation tools, and man, those chaps at Media Molecule really cracked onto something. Some people have complained that the utility … Continue reading

Posted in Games | Tagged , , , , | Leave a comment

Let Run Resume

Ok, so we’ve been granted some reprieve from the cruel wishes of the Australian education system which means that we can FINALLY WORK ON GAMES. ARE YOU AS EXCITED AS I AM?! Well to be honest we’ve found other distractions, … Continue reading

Posted in Game Design, The Machination | Tagged , , , , , , , | 64 Comments

Is the games industry recession proof?

An economic recession is one of those occurences that strikes a great deal of confusion and discomfort into the minds of business owers, and employees alike. And while Australia isn’t in an official recession, there has been some pretty hefty … Continue reading

Posted in Game Design, The industry in general, Uncategorized | Tagged , , , , , , , , | 10 Comments